The crafting mini-game is a fun concept for a crafting system, but it needs a little work. The delay between command que to stop the slider and when it actually stops is a bit large. Timing mechanics like this should ideally have the action happen quickly when the command is queued. Otherwise the crafting system will harder than it needs to be. So, just a little tweaking and it's good to go.
When you fight the Evil Guardian in The Flooded Temple he drops a few things. Unfortunately the cut scene begins which puts you into the middle of the Town Square at the end of the cut scene. When you run back to the temple, the drops are gone. Fighting that guy was tough and we were looking forward to those drops! Please fix. Is there any way I can get those drops back?